Hupe Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a fancy white suit. He wears his brown hair down. He has hazel eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Hupe was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hupe decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 12
Hit Points 69 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 20 (+5) | 9 (-1) |
Senses Passive Perception 20
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 0 | 2 | 2 | 1 | 1 |
Possessions: 1000 gp. Citrine (30 gp). Moss agate (8 gp). Carnelian (30 gp). Chrysoberyl (40 gp).
Arha Hornsby, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She is bristling with hidden weapons, mostly scythes and rapiers. With bright auburn hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is very quiet and rarely speaks above a whisper. She believes the world needs to unite to get rid of gnolls once and for all.
History: She was raised in a plains tribe. Over the years she perfected her riding and shooting skills. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly, Shy, Secretive. Bonds: Criminal record, Enemies, Nature. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Obsidian (5 gp). 2 Thunderstones.
Verin Wisdom, Female Tiefling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. She has styled her silver hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Eccentric and domineering, Verin will drive conversation. She invites people to come help in her community garden.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she seems to be bored by most things
Ideals: Extrovert, Philantrophist. Flaws: Insomniac, Disease. Bonds: Nature. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 900 gp. 1 Minor magic item.
Nalaed Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has white hair. Her face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She uses divination through singing.
History: She comes from a rich western family. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it
Ideals: Disciplined, Gifted. Bonds: Rich, Immigrant, Debt. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 72 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 3000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
Abalaba Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of bastard swords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her head has been shaved. She has a dull look in her green eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered south to less war torn lands. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
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