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NPC Generator

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Advanced [show]


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light brown in addition to tight pants. His cinnamon fur has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast island. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Impeccable, Joker. Bonds: Attractive, Nature, Family, Has a crush. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Gale In the Wind, Male Tabaxi Warlock 9
Medium (6'8") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 10 (+0)17 (+3)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1800 gp. Pink pearl (60 gp). Violet garnet (800 gp). Rose (80 gp). Pink pearl (60 gp). Rose (80 gp). Obsidian (11 gp). Fiery yellow corundum (1600 gp). Blue-white diamond (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his brown hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of drow once and for all.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and someone believes him a fraud

Ideals: Impeccable, Gifted, Fighting. Flaws: Insane. Bonds: Enemies. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Hamilton, Male Human Druid 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs


Falkrunn Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs and is in decent physical shape. Her silver hair is styled in orderly dreadlocks. Her eyes are likewise brown.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is frequently practicing swordplay.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she desires power and/or immortality

Bonds: Rich, Nature, Military, Adventurer. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Falkrunn Goblinbane, Female Dwarf Rogue 7
Medium (4'1") Dwarf, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)11 (+0) 15 (+2)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Lorilla Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a weathered and beat up set of banded mail beneath an oversized blue coat. She has styled her red hair well, parting it to the left. Her eyes are likewise violet.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the north her family was never financially stable. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Sculptor.

Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg

Flaws: Fearful. Bonds: Job, Poor, Religious. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Lorilla Sympony, Female Gnome Aristocrat 14
Small (3'1") Gnome, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 79 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Insight +8, Intimidation +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2

Possessions: 4000 gp. Bloodstone (60 gp). Azurite (6 gp). 1 Medium magic item.


Social Check DCs


Lia Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is also unnaturally pale. Her hair, while still mostly silver, has prominent grey streaks. Her ears are large.

Personality: She is witty, but her monotone delivery comes off as unnerving She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Lia was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Lia Wilborn, Female Half-Elf Barbarian 4
Medium (5'8") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)5 (-3) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Rock crystal (80 gp). Jet (70 gp).


Social Check DCs

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