Thorpe Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white cloak and cross-gartered grey stockings. He keeps his auburn hair in a pixie cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: A deep hatred of brigands.
Ideals: Athletic. Flaws: Sensitive. Bonds: Adventurer, Religious, Enemies. Occupation: Bowyer
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp.
Lilli Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear ponchos typically of a light tan in addition to tight pants. Her golden hair is greasy and uncared for. She wears crescent spectacles with a black brim.
Personality: She can speak with the recently deceased. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: The child of a Bounty Hunter, who enjoyed hunting, Lilli was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Nature, Rich, Job. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee.
Enidda Offund, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'4" has a big stupid grin on her face most of the time. She wears a tan coat over a grey low-cut shirt, and a deerstalker hat upon her head. She wears her black hair up in a very large beehive style do. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to make people angry or surprised. She misses her home and complains about the freezing weather, even in summer.
History: Born in the north to a Jeweler, Enidda learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She doesn't get along with people that don't share her tastes; and wants to open a new tavern
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 15000 cp.
Salanop Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fighting clothing, which leaves very little to the imagination. She wears her chestnut hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: Her tongue was cut out and she uses sign language. As long as the job gets done she does not care how it got done.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Cursed with unlife at a very young age, Salanop has worked very hard to control her curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salanop fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Half-Elven compassion.
Ideals: Fighting, Professionalism, Artistic. Flaws: Disease. Occupation: Banker
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 7)
Armor Class 14
Hit Points 60 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Mozikth Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. His deerstalker hat is riddled with cuts and holes. He wears an eyepatch.
Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Mozikth has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Ugly, Insane, Disease. Occupation: Mayor
Voice: Timid voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!