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NPC Generator

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Advanced [show]


Aura Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown fur has been sun bleached extensively. Her eyes are likewise blue.

Personality: Stoic and calm, she prefers to meditate than take action. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south her family was never financially stable. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she is a bit of a kleptomaniac

Ideals: Fighting, Athletic, Disciplined, Logical. Bonds: Poor, Criminal record. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Aura Of Winter, Female Tabaxi Expert 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 10 pp.


Social Check DCs


Heskan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Carpenter does. He keeps his long blue crest kept up in a rat tail. His eyes are gold and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north to a Carpenter, Heskan learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He struck the Carpenter job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Military. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Heskan Turnuroth, Male Dragonborn Fighter 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 89 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 17 (+3)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. Brass mug with jade inlays (600 gp). Solid gold idol (300 gp).


Social Check DCs


Theodoric Digby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His chestnut hair is lengthy. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Theodoric Digby, Male Human Aristocrat 11
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 19 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +7, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +5

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chaedi Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow tunic with tan highlights, and long grey pants that bunch up around her shoes, and carries greatswords. Her tied-back hair is golden. Her ears are large.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Chaedi was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She found a children's book about a Half-Elf Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and to reunite with her old friends

Ideals: Fighting, Artistic, Extrovert. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Chaedi Amastacia, Female Half-Elf Paladin 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Deception +3, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Brown-green garnet (90 gp). Golden yellow topaz (1000 gp). Rhodochrosite (12 gp).


Social Check DCs


Reirak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. He has shaved his head bald. He has gleaming, smiling violet eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Reirak Goblinbane, Male Dwarf Commoner 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 25 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Medicine +5, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Jet (90 gp). Tiger eye turquoise (5 gp). Rose (60 gp). Golden pearl (90 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Peridot (60 gp). Sard (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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