Don Melancon, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears skinny pants and wears a brown and tan robe with the hood down. His long brown hair reaches down to his waist. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic, Entrepeneur, Gifted. Flaws: Ugly, Greedy. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 92 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +5
Possessions: 800 gp. Solid gold idol (1100 gp). Brass mug with jade inlays (600 gp). A silver and pearl hairclip (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Wary, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Performer. He keeps his long dark red hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.
Motivation: Regain custody of his daughter; and balancing his hectic life and new performer responsibilities is difficult
Flaws: Ugly, Shy, Fearful, Disease. Bonds: Job, Family. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 55 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 900 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Kriv Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He sports black clothing, slightly heavier than average wear. His bronze crest is smooth and relatively long. His red eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a mountains tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to work out more often
Ideals: Athletic, Joker. Bonds: Rich, Nature, Debt. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 30 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Gnome, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 50 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold music box (3000 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1800 gp).
Uthemar Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A 4'11" western man, he prefers to wear flannel. His blonde hair is cut short. He has several tiny aquamarine earrings on each ear.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well.
Ideals: Opinionated. Bonds: Rich, Has a crush, Nature, Family. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 1000 sp. Jasper (40 gp).
Mardnab Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tan cloak and cross-gartered black stockings. She wears a broad hat to cover her moderate length chestnut hair. Her eyes are violet.
Personality: Mardnab speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Expert school at a young age so that she could practice her necromantic talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable, Gifted. Flaws: Fearful, Ugly. Bonds: Criminal record. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 11000 sp. Alexandrite (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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