Seere Justice, Female Tiefling [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern woman is dressed in an above average manner. She wears a wide-brimmed hat to hide her balding. Her eyes are a pleasant silver.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She served in the navy to pay for her family's outstanding loans. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Criminal record, Military. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 7
Hit Points 58 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 16 (+3) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1
Possessions: 500 gp. Star ruby (1200 gp). 1 Minor magic item.
Emerald Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright brown dresses and hats. Her black fur has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Gifted from a young age, Emerald studied abroad. A few years later when the south was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many gnolls want her driven away; and she wants revenge against gnolls
Ideals: Passionate, Gifted. Bonds: Immigrant, Attractive, Adventurer, Enemies. Occupation: Jeweler
Voice: Raspy
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1900 sp.
Medrash Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His scarlet crest is matted, messy, and big. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Rhodochrosite (7 gp).
Fistula Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears white leather gloves, a white jacket, and tight pants. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her skin is flawless and her green eyes scan people very quickly.
Personality: Her tongue was cut out and she uses sign language. She is obsessed with her god.
History: Gifted from a young age, Fistula studied abroad. After coming to the age of reason, Fistula took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying brother.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Attractive, Religious. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 14)
Armor Class 10
Hit Points 59 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Orc, Druidic
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
Heather Kitchur, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She has auburn hair. Her hazel eyes peer out from beneath her top brown hat.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. A true patriot, Heather would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ploughman arts, while her father instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Ploughman like her mother before her.
Motivation: To settle down with her crush; and to be a knight again
Bonds: Attractive, Military, Rich, Job, Has a crush. Occupation: Ploughman
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 60 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Terran, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +8
Possessions: 60 pp. Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (2000 gp).
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