Olivia Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple red robe with black stripes complete with hood. Her auburn hair is slicked back into a classic pompadour. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She is the product a well kept family trust fund and as such has never really known need. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now mingles about in high society.
Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 13 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
Thoradin Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair and beard is wavy and long. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted arcane powers by his dying sister.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Justice, Gifted. Flaws: Emotional. Bonds: Adventurer, Criminal record. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 250 gp. 1 Buckler.
Crampernap Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. He wears a colorful flower in his auburn hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Unemployed father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Gifted. Flaws: Antagonistic, Mundane, Disease. Bonds: Immigrant, Attractive. Occupation: Barber
Voice: Russian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 8000 cp. Sardonyx (50 gp).
Kali Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She has styled her dark red hair well, parting it to the right. She wears a mask on her face.
Personality: She is almost excessively polite to everyone, even when angry. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: She's looking for her big break.
Flaws: Shy, Disease. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp. 1 Masterwork Common Melee.
Kildrak Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a tight fitting grey shirt and pants and is in decent physical shape. He is bald on top and has large black tufts of hair around his ears. His amber eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's repulsed by the pc
Ideals: Pacifist, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
