Abad Muse, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with deerstalker hat. His red hair is knotted and matted. His white eyes peer out from beneath his deerstalker black hat.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Abad studied abroad. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of his brother
Ideals: Joker, Gifted. Bonds: Rich, Family, In love. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 3000 sp.
Marastyr Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear flannel. She has moderate length red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a habit of throwing herself into exceedingly dangerous situations.
History: Marastyr hails from a village terrorized by goblins. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She'd like to take her coworkers down a peg; and regain custody of her daughter
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Family, Enemies, Job. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 78 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 300 pp. Chalcedony (70 gp). Blue star sapphire (1500 gp). Freshwater pearl (12 gp). Malachite (12 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length silver hair. His eyes are a pleasant amber.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He enjoys reading and quiet.
History: Gifted from a young age, Kody studied abroad. After coming to the age of reason, Kody took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and a strong sense of loyalty to gnomish people
Ideals: Fighting, Athletic, Logical, Gifted. Flaws: Racist. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 53 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 30000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Brass mug with jade inlays (100 gp).
Antrara Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a simple green robe with black stripes complete with hood. She has bronze crest. This red eyed easterner is not easily forgotten.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Antrara lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school before completing her studies. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break.
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 10)
Armor Class 12
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1700 gp. Brown-green garnet (40 gp). Blue quartz (7 gp). Iolite (60 gp). Aquamarine (1100 gp). Zircon (60 gp).
Virra Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is dressed in an above average manner. She has a very tight haircut. Her green eyes are passionate and lively.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is an amazing painter.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Expert school at a young age so that she could practice her martial talents. After a long history of fighting, Virra and her spouse have recently divorced.
Motivation: To clean up the streets.
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bowyer
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Chalcedony (40 gp). Tourmaline (130 gp). 1 Masterwork Light steel shield. 1 Chain shirt. 1 Breastplate.
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