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NPC Generator

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Advanced [show]


Bucklal Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his shortspear. His brown hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north. A freak accident while working with his Masseuse father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic, Secretive. Bonds: Immigrant. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Bucklal Goldfound, Male Halfling Sorcerer 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)15 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 7000 sp. Fiery yellow corundum (400 gp). Rhodochrosite (4 gp). Blue star sapphire (400 gp).


Social Check DCs


Krimmon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His blonde hair is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Expand his business; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Krimmon Honeypot, Male Halfling Rogue 4
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Daar Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her sickle. Her blue crest is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Daar was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Joker. Bonds: Attractive. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Daar Qyxpahrgh, Female Dragonborn Warlock 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp. 1 Banded mail. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Thorin Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and yellow robe with the hood down. His auburn hair is greasy and uncared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. After coming to the age of reason, Thorin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Gifted. Flaws: Ugly, Addict. Bonds: Religious. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Thorin Durthane, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Dynamic Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His red fur is unkempt and raggedy. His copper eyes have a joyful gleam in them most of the time.

Personality: Dynamic is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Dynamic grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Dynamic Plume, Male Tabaxi Rogue 16
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 110 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8

Possessions: 7000 gp. Tiger eye turquoise (5 gp). Sard (50 gp). Malachite (5 gp). Citrine (50 gp). Clear bright green emerald (3000 gp). Peridot (50 gp). Fiery yellow corundum (1100 gp). Jet (60 gp). Smoky quartz (50 gp). Star ruby (1100 gp). Aquamarine (700 gp). Black star sapphire (1100 gp). Deep blue spinel (700 gp). Banded agate (5 gp). Brown diamond (3000 gp).


Social Check DCs

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