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Advanced [show]


Raam Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He has a large black mantle and cape that has been intricately interwoven into his brown robe. He has chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raam lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and marry his brother to traveling adventurers

Ideals: Optimist, Gifted, Impeccable. Bonds: Family, Immigrant. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Raam Contempt, Male Tiefling Cleric 1
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Ogbur Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy white suit, and a wedding ring on his left hand. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are a pleasant amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Hunter, his father struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Passionate. Bonds: Attractive, In love, Adventurer, Poor, Nature. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Ogbur Marston, Male Half-Orc Cleric 11
Medium (5'8") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 37 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)9 (-1) 12 (+1)6 (-2)
Skills Insight +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 80 pp. Chrysoprase (50 gp). Rhodochrosite (9 gp). Chrysoberyl (120 gp). Azurite (9 gp). Tiger eye turquoise (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs


Therlin Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears tattered old clothes. She keeps her golden hair in a flapper bob. She wears large thick round spectacles.

Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Therlin was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk

Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Therlin Battlehammer, Female Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Zircon (50 gp). Obsidian (14 gp).


Social Check DCs


Herleva Bristol, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She carries with her a set of axes on her belt, each one with a amber on the hilt. She wears a colorful flower in her golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Herleva enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the south

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Attractive, Military. Occupation: Body Guard

Voice: Posh accent

Attributes [hide]

Herleva Bristol, Female Human Rogue 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Boddynock Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple tan line shooting up and back down. He carries with him a set of hand crossbows on his belt, each one with a opal on the hilt. His moppish golden hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Boddynock has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Has a crush. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Boddynock Horcusporcus, Male Gnome Ranger 12
Small (3'8") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)11 (+0) 10 (+0)13 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 400 pp. Rich purple corundum (400 gp).


Social Check DCs

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