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Advanced [show]


Avelina Wakefield, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a well pressed and immaculate suit (or dress). Her golden hair is braided into rings. She is very pretty but has cold, dead eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born at the edge of vast forest. Brilliant and gifted she never wanted to apply herself. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the west; and she is unsatisfied with her job

Ideals: Optimist, Philantrophist, Gifted. Bonds: Attractive, Nature. Occupation: Knight

Voice: Stutters

Attributes [hide]

Avelina Wakefield, Female Human Druid 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. Brown-green garnet (50 gp).


Social Check DCs


Bendoo Harlow, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an entirely black suit with brown socks and a vest with buckled shoes. Her blonde hair is lengthy. She has green eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with a lost civilization.

History: She was born on a small isolated farm. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and she's looking for her big break

Flaws: Terse. Bonds: Adventurer, Nature, Family, Job. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Bendoo Harlow, Female Half-Orc Druid 7
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)5 (-3) 11 (+0)10 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 80 pp. Carnelian (80 gp). Jet (130 gp). Golden pearl (130 gp).


Social Check DCs


Sybil Barney, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is dressed in earthy colors with a grey and white handkerchief worn on her left side. She keeps her long brown hair kept up in a rat tail. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She can speak with the recently deceased. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and marry her sister to traveling adventurers

Ideals: Gifted, Logical. Flaws: Mundane, Addict. Bonds: Attractive, Family. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sybil Barney, Female Human Barbarian 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Religion +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp.


Social Check DCs


Gunter Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His golden hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record, Rich. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Gunter Acton, Male Human Wizard 7
Medium (6'3") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)6 (-2) 15 (+2)18 (+4)
Skills Deception +7, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Joan Cotton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. Beneath her clothing is a huge mess of scar tissue. She wears her chestnut hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Scribe, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac. Bonds: Slave, Guardian, Family. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Joan Cotton, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs

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