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Advanced [show]


Symma Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her hair is silver and very short. Her ears are large.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is skeptical of what others tell her and is slow to trust.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and she's looking for her big break

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Job. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Symma Scheppen, Female Gnome Expert 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)8 (-1) 3 (-4)14 (+2)
Skills Insight -2, Perception -2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Oriff Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she sports grey clothing, slightly heavier than average wear. Her golden hair is greasy and uncared for. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born a particularly ugly child, much to the horror of her parents. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. After months of barely getting by, Oriff managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Criminal record, Rich. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Oriff Trueanvil, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 18 (+4)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 500 sp.


Social Check DCs


Werydd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair is lengthy. Her violet unseeing eyes seem to look past you.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She loathes her own lifestyle; and money/treasure

Ideals: Gifted. Flaws: Disease, Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Werydd Loderr, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kildrak Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his grey robe and has his longbow always slung over his shoulder. He keeps his long white hair kept up in a rat tail. He has gray eyes and a grey hat with a tan feather.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Kildrak was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Kildrak was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Gifted. Bonds: Military, Poor, Adventurer. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Kildrak Trollbleeder, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)18 (+4) 15 (+2)8 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Abyssal, Gnoll, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: Just what you see.


Social Check DCs


Shadow Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She has a slight overbite and is overall scrawny. Her fur is cut close to her head. Her face is scarred and worn.

Personality: She is very quiet and rarely speaks above a whisper. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and to end her boredom

Ideals: Gifted. Flaws: Ugly, Shy, Addict, Mundane. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Shadow Of Clay, Female Tabaxi Sorcerer 6
Medium (5'2") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)4 (-3) 14 (+2)12 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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