Valorean Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears green trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His scarlet crest is lengthy. He has several tiny amethyst earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.
History: He was born in a small forest village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Valorean and his spouse have recently divorced.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 10)
Armor Class 9
Hit Points 83 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
Possessions: 1300 gp. Chrysoberyl (40 gp). Chalcedony (80 gp). White pearl (40 gp). Smoky quartz (80 gp).
Chaedi Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of longswords on her belt, each one with a emerald on the hilt. She wears a Stetson hat to cover her moderate length white hair. Her face is scarred and worn.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She got into the Assassin business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. Days after completing her studies, news broke out that her hometown was attacked by brigands. Chaedi was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to be a barkeep again
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).
Gimble Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Gimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Ideals: Opinionated, Fighting. Bonds: Military, Job, Religious. Occupation: Body Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Arara Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tattered old clothes. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Arara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arara. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help
Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 110 pp. 1 Masterwork Common Melee.
Nogu Fawcett, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. Beneath her clothing is a huge mess of scar tissue. Her white hair is cut short with large spiked bangs in the front. This hazel eyed northerner is not easily forgotten.
Personality: She speaks before she thinks and is too direct. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Nogu hails from a village terrorized by giants. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in flail use. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nogu fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the north; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Slave, Enemies. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Black opal (700 gp). Chalcedony (20 gp). Azurite (8 gp). Alexandrite (900 gp).
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