Bertram Sutton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a brown armored body suit, with a simple white line shooting up and back down. He has shaved his head bald. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east; and to end his boredom
Ideals: Justice, Logical. Flaws: Ugly. Bonds: Slave. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp. 1 Masterwork Common Melee.
Harbek Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and muscular, this southern man wears a well pressed and immaculate suit (or dress). He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise violet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Justice. Bonds: Family, Criminal record, Religious. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 48 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1400 gp. Chrysoprase (30 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lilli Pingun, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear flannel. She keeps her chestnut hair in a flapper bob. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Lilli was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Flaws: Secretive. Bonds: In love, Poor, Job, Adventurer. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Alvyn Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. He has a slight overbite and is overall scrawny. His white hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.
History: When he was but 3 years old his parents immigrated from the east. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2
Possessions: 48000 sp. 1 Buckler. 1 Half-Plate.
Lone Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears brown cloth garments or leather armor, and carries monstrous two handed axes. She wears a wide-brimmed hat to cover her moderate length gray fur. Her eyes, though not visible through her cowl, are yellow.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is an amazing painter.
History: She is the product a well kept family trust fund and as such has never really known need. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted arcane powers by her dying sister.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Fighting, Disciplined, Gifted. Flaws: PTSD. Bonds: Rich. Occupation: Marshal
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 32 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1300 gp. Lapis lazuli (10 gp). Deep green spinel (90 gp). Aquamarine (400 gp). Star rose quartz (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!