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Advanced [show]


Great Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man usually wears his brown robe and has his glaive always slung over his shoulder. His clothes are grease stained in places. He wears a colorful flower in his yellow fur. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Great was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Carter.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Bonds: Poor, Immigrant, Attractive, Job, Family. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Great Fang, Male Tabaxi Barbarian 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 79 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)7 (-2) 10 (+0)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: Rose (20 gp). Sard (20 gp). Red-brown spinel (50 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Gomory Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tight fitting green shirt and pants. Her long red hair is drawn into a two foot long braid. She has gold eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Energy wise she seems alert and responsive.

History: When she was but 5 years old her parents immigrated from the east. Gomory was born on a far eastern plains where she grew up under the tutelage of her father, an expert Detective. She left for the east, certain she would find work there.

Motivation: She has decided she is irredeemable; and find a way to reverse the transformation of her sister

Ideals: Philantrophist, Professionalism. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Entropy, Female Tiefling Aristocrat 17
Medium (4'9") Tiefling, True Neutral (CR 17)
Armor Class 12
Hit Points 92 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Athletics +10, Nature +7
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +7

Possessions: 8000 gp. A necklace of small pink pearls (2000 gp). A roughly beaten golden orb (70 gp). Sapphire pendant on gold chain (700 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (20 gp). A roughly beaten golden orb (70 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (2000 gp). Solid gold idol (1000 gp). Golden circlet with four aquamarines (2000 gp). Jeweled gold crown (7000 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (200 gp). Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A necklace of small pink pearls (2000 gp). 1 Medium magic item.


Social Check DCs


Kyle Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a black handlebar mustache and slicked back black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Sellsword, but he was a colossal failure. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: To end his boredom; and money/treasure

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Rich. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Kyle Eastaughffe, Male Human Fighter 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Tiger eye turquoise (5 gp).


Social Check DCs


Meena Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries a battered pickaxe and tarnished lance as well. Her tied-back hair is auburn. Her eyes are a pleasant gray.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Job, Mentor. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Meena Horcusporcus, Female Gnome Wizard 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 47 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Intimidation +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Terran, Ignan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444332

Possessions: 400 pp. Gold dragon comb with red garnet eye (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears dark leathers with embroidery. Her black hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious woman she believes everything happens for a reason. She believes the world needs to unite to get rid of illithids once and for all.

History: Jane was born with her father's beautiful face. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She has a rivalry with the Church that dominates her actions; and a deep hatred of illithids

Bonds: Poor, Religious, Enemies, Attractive. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Jane Blum, Female Half-Elf Expert 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)7 (-2) 9 (-1)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 210 gp.


Social Check DCs

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