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NPC Generator

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Advanced [show]


Merihim Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has wavy blue hair. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Ideals: Philantrophist, Fighting. Flaws: Ugly, Impulsive. Bonds: In love, Religious. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Merihim Sanity, Male Tiefling Cleric 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Jade (130 gp).


Social Check DCs


Gorbundus Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His rusty crest is thinning but still full. His fierce gold eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gorbundus took refuge in the old dungeon and found the beat up bow and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Entrepeneur, Logical. Bonds: Attractive, Nature, Adventurer. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Gorbundus Ebynichtomonis, Male Dragonborn Wizard 10
Medium (6'6") Dragonborn, Lawful Neutral (CR 10)
Armor Class 8
Hit Points 28 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Persuasion +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 2100 gp. Sapphire pendant on gold chain (3000 gp).


Social Check DCs


Efferil Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a yellow and black robe with the hood down. He has styled his auburn hair well, parting it to the right. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Barrister. Around other people he will do his best to conceal his emotions and appear jolly.

History: Efferil hails from a village terrorized by giants. Efferil was born on a far northern plains where he grew up under the tutelage of his father, an expert Barrister. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many giants want him driven away; and expand his business

Flaws: Addict, Shy. Bonds: Immigrant, Job, Enemies. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Efferil Teinithra, Male Half-Elf Adept 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 16 (+3)7 (-2)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 40 pp. Tourmaline (80 gp).


Social Check DCs


Calcitro Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is wearing a long, red, dusty cloak. He has a hunchback. His hair is always cut to a buzz. He has green eyes and a red hat with a violet feather.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Calcitro has worked very hard to control his curse. He now mingles about in high society.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease, Impulsive. Bonds: Military, Rich. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Calcitro Underfoot, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. A small bag of saffron. (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs


Chenna Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white coat over a green low-cut shirt, and a deerstalker hat upon her head. She has a moderate pudge and is not very fit. Her blonde hair is braided into rings. Her fierce gray eyes like to dwell on things.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Her spouse's relatives view her with great suspicion; and many goblins want her driven away

Ideals: Passionate, Gifted. Flaws: Secretive. Bonds: Enemies, Family. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Chenna Swiftwhistle, Female Halfling Paladin 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Orc, Aquan, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Banded agate (5 gp). Black pearl (700 gp).


Social Check DCs

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