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Great Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. Her fur is beige and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She speaks before she thinks and is too direct. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Great was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Great decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Military, Criminal record. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Great Mist, Female Tabaxi Paladin 8
Medium (5'3") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. Chrysoberyl (70 gp). Fire opal (1400 gp). Red garnet (70 gp). Banded agate (5 gp). Violet garnet (1400 gp). 1 Minor magic item.


Social Check DCs


Kildrak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears just a brown suit. He is tall, broad shouldered and powerfully built. His feathered hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Kildrak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Mundane, Depressed. Bonds: Military. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Kildrak Helcral, Male Dwarf Commoner 10
Medium (4'2") Dwarf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 16 (+3)3 (-4)
Skills Perception +7, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2200 gp. Chrysoberyl (80 gp). Onyx (70 gp). Obsidian (4 gp). Eye agate (4 gp).


Social Check DCs


Zaffrab Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Ugly, Addict, Fearful. Bonds: Mentor, Immigrant. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Zaffrab Ironhide, Male Gnome Cleric 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 15 (+2)8 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 80 pp. 1 Buckler.


Social Check DCs


Oskar Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. He keeps his silver hair in a pixie cut. His ears are large.

Personality: Calm and collected, he is a well trained Butcher. He has all his life been fascinated with music.

History: He got into the Butcher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has worked as a Butcher like his father before him.

Motivation: To be a Bowyer again.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Oskar Torunn, Male Dwarf Sorcerer 8
Medium (3'11") Dwarf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 36 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)9 (-1) 5 (-3)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jarsali Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a large blue jacket. Her red hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: Jarsali is depressed about a lot of things. She tends to be a nihilist. She works hard and plays hard.

History: Jarsali hails from a village terrorized by drow. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and someone believes her a fraud

Ideals: Persistence, Logical. Flaws: Depressed, Hedonist. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Jarsali Tiltathana, Female Elf Wizard 8
Medium (4'7") Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 200 gp.


Social Check DCs

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