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Advanced [show]


Naal Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His eyes are likewise brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.

History: He is a Metallic Dragon in disguise. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Athletic, Optimist, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Naal Amakiir, Male Elf Warrior 13
Medium (4'7") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 99 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Insight +8, Nature +5
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 300 pp. Malachite (10 gp). Deep green spinel (60 gp). 1 Medium magic item.


Social Check DCs


Drogo Winchester, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a brown Stetson hat and brown clothes. He keeps his long blonde hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He inherited the family business which he has now maintained for 14 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Antagonistic, Shy, Greedy. Bonds: Criminal record, Job. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Drogo Winchester, Male Human Warrior 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: 2000 cp. White pearl (150 gp).


Social Check DCs


Kyle Holton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a fine chain shirt which he covers with brown colored cloaks and clothing, marred by sweets. His auburn hair is braided into rings. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north to a Navigator, Kyle learned a great deal about his mother's area of expertise. He worked as a nervous Navigator and found it very stressful. He has achieved small success as a Navigator.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Slave. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Holton, Male Human Commoner 11
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 26 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 17 (+3)15 (+2)
Skills Investigation +6, Performance +6
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tight fitting red shirt and pants. She carries with her a set of scimitars, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her golden hair is styled in orderly dreadlocks. She has several tiny aquamarine earrings on each ear.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Persistence, Entrepeneur. Bonds: Rich, Mentor. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Trym Goldfound, Female Halfling Adept 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Acrobatics +7, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Elven, Draconic, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 6000 sp. Banded agate (6 gp). Rose (70 gp). Deep green spinel (140 gp). 1 Bullseye lantern. 1 Masterwork Artisan’s tools.


Social Check DCs


Trail Running, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear ponchos typically of a light brown in addition to tight pants. Her fur is brown and curly. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trail was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Weaver.

Motivation: Wants to open a new tavern.

Ideals: Justice, Professionalism. Bonds: Poor, Job. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Trail Running, Female Tabaxi Cleric 9
Medium (5'9") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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