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NPC Generator

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Advanced [show]


Wymar Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His brown hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the west to a Shoemaker, Wymar learned a great deal about his mother's area of expertise. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 10 years.

Motivation: To settle down with his crush.

Ideals: Optimist. Bonds: Poor, Attractive, Has a crush, Adventurer, Job. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Wymar Drover, Male Half-Elf Paladin 12
Medium (4'10") Half-Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 122 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)18 (+4) 9 (-1)14 (+2)
Skills Athletics +7, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven, Auran, Druidic, Undercommon, Draconic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 29000 sp. Tiger eye turquoise (7 gp). 1 Minor magic item.


Social Check DCs


Antinua Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: An older woman who prefers to wear blue clothing when she does not wear armor, she is not a threatening figure. She wears her golden hair up. Her eyes, though not visible through her cowl, are hazel.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Antinua lived on a farm with her mother, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Joker, Justice. Bonds: Criminal record, Family, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Antinua Koehlanna, Female Elf Aristocrat 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Shivering Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Mayor, and sports empty pouches on her belt. She has moderate length lavender fur. She wears round tiny glasses practically rammed into her face.

Personality: She is almost excessively polite to everyone, even when angry. She is afraid of women and trembles around them

History: She served in the navy to pay for her family's outstanding loans. She was an apprentice working in her mother's forge. Days after completing her studies, news broke out that her hometown was attacked by illithids. Shivering was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She'd like to take her coworkers down a peg; and wishes to resurrect an old love

Flaws: Shy. Bonds: Job, Military, Enemies, In love. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Shivering Thundercloud, Female Tabaxi Aristocrat 3
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 15 (+2)15 (+2) 8 (-1)19 (+4)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Traubon Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a grey poncho over his likewise colored trousers and shirt. His long white hair reaches down to his waist. His eyes are likewise violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Bonds: Attractive, Poor, Job, Adventurer, Nature. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Traubon Balderk, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Arnold Barlow, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by beers. With a patchy black beard and wild black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He comes from a rich northern family. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Ugly. Bonds: Adventurer, Job, Enemies, Rich. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Arnold Barlow, Male Human Wizard 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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