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Advanced [show]


Burgell Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Burgell grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Athletic, Philantrophist. Flaws: Selfish. Bonds: Adventurer, Family. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Burgell Garrick, Male Gnome Cleric 14
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 101 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills History +6, Persuasion +8
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Jeweled gold crown (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Finely wrought small gold bracelet (100 gp). Golden circlet with four aquamarines (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (2000 gp). Black velvet mask with numerous citrines (160 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His fur, while still mostly red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and sabotage a competitor

Flaws: Depressed. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Flame Prim Posies, Male Tabaxi Wizard 11
Medium (6'6") Tabaxi, Lawful Evil (CR 11)
Armor Class 14
Hit Points 36 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills History +4, Performance +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Iolite (50 gp). Fiery yellow corundum (1300 gp). Blue sapphire (1300 gp). Moss agate (9 gp). Zircon (50 gp). Freshwater pearl (9 gp). Brown-green garnet (90 gp). Tourmaline (90 gp). Rock crystal (50 gp).


Social Check DCs


Bryseis Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy purple stubble. She sports green clothing, slightly heavier than average wear. She has a hunchback. Her purple hair is unkempt and raggedy. Her black eyes have a joyful gleam in them most of the time.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a criminal king-pin and mafia family Bryseis was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bryseis decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Criminal record. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Bryseis Divinity, Female Tiefling Monk 6
Medium (5'4") Tiefling, True Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)19 (+4) 11 (+0)18 (+4)
Skills Animal Handling +3, History +7
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Ribbles Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He is bald on top and has large black tufts of hair around his ears. His blue eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a very good compulsive liar and kleptomaniac.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Ribbles and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Ribbles Quillsharpener, Male Gnome Expert 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Dworic Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. He has a white handlebar mustache and slicked back white hair. His green eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Attractive, Adventurer, Military, Family. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Dworic Dankil, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 30 gp.


Social Check DCs

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