Názkûga Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He very much looks the part of a Armorer. His hair is auburn and curly. His eyes, though not visible through his cowl, are amber.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.
History: A powerful wizard made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted. Flaws: Sensitive. Bonds: Job, Mentor, Religious. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp.
Olunt Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in collared shirts and wears a proper scarf over his head. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: Olunt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world.
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 340 gp. 1 Chain shirt.
Giselle Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She dresses like a well dressed Fletcher does. Her broad hat is riddled with cuts and holes. She has several tiny ruby earrings on each ear.
Personality: Stoic and calm, she prefers to meditate than take action. She also hits on women, regardless of circumstances.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Farmer, but she was a colossal failure. She inherited the family business which she has now maintained for 13 years.
Motivation: She has a crush on the local Farmer; and to settle down with her crush
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Rich, Has a crush. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Mara Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her auburn hair is slicked back into a classic pompadour. Her hazel unseeing eyes seem to look past you.
Personality: She hates Elves with a passion. As such she is filled with self loathing. She misses her home and complains about the freezing weather, even in summer.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Flaws: Disease, Racist, Ugly. Bonds: Immigrant, Religious. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 33 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: Rhodochrosite (6 gp). 1 Minor magic item.
Hugolina Stanton, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a grey vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair has been sun bleached extensively. She wears an eyepatch.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She has built up a small fortune and can afford her own way.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
