Moon On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She carries with her a set of clubs, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has moderate length brown fur. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is fixated on the number 70. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She is untrained/undisciplined, which makes her dangerous.
Motivation: To find somewhere to settle down; and wishes to resurrect an old love
Ideals: Fighting, Persistence. Flaws: Insane, Mundane. Bonds: In love. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 90 pp.
Whurbin Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Whurbin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Whurbin was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Poor, Adventurer. Occupation: Spice Merchant
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 90 gp. Finely wrought small gold bracelet (60 gp).
Markosian Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a fancy green dress. She has dyed her greying white hair a little too much giving a sharp white color. Her red unseeing eyes seem to look past you.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is frequently practicing swordplay.
History: Her mother raised her in a mountain cabin. Her father was a soldier and died while she was still young. Markosian was left her father's suit of armor and trained in its use and care. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army
Ideals: Optimist, Logical. Flaws: Disease. Bonds: Attractive, Military, Nature. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 4000 sp. Lapis lazuli (9 gp). Red spinel (50 gp). Red garnet (50 gp).
Qualen Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. With a patchy golden beard and wild golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Fighting. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 8)
Armor Class 13
Hit Points 54 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1200 gp. Amethyst (140 gp). Aquamarine (1500 gp).
Chad Hackney, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of luck around his neck, and a hammer on his belt. He wears a small hat to hide his balding. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Chad studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Interpreter
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp.
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