Flask Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her gray fur is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Flask and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Passionate, Fighting. Flaws: Ugly, Antagonistic, Disease. Occupation: Knight
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 18 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 47000 sp.
Jo Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Mercenary uniform. She is physically well-built. With bright auburn hair. Her skin is flawless and her violet eyes scan people very quickly.
Personality: Jo is depressed about a lot of things. She tends to be a nihilist. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jo. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: To reunite with her old friends; and wants to open a new tavern
Flaws: Depressed. Bonds: Job, Attractive, Adventurer, Criminal record. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Red garnet (100 gp). Zircon (60 gp). 1 Minor magic item.
Zepar Violence, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He typically wears black cloth garments or leather armor. He has styled his brown hair well, parting it to the right. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He inherited the family business which he has now maintained for 7 years.
Motivation: Further expansion of business; and expand his business
Flaws: Greedy, Fearful. Bonds: Attractive, Military, Job. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 60 pp. Blue star sapphire (1200 gp). Deep blue spinel (1100 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item.
Lerissa Agony, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears green painted combat armor at almost all times. She wears her black hair down. Her fierce black eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Lerissa is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Flaws: Insomniac. Bonds: Family, Poor, Adventurer. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Draconic, Celestial
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Alexandrite (300 gp). Rock crystal (80 gp). Chrysoberyl (160 gp). Deep blue spinel (300 gp). Malachite (13 gp). Citrine (80 gp).
Lorilla Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'2" and typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. Sporting a red mohawk this woman's hair draws a lot of attention. She has brown eyes.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the south to a Courier, Lorilla learned a great deal about her mother's area of expertise. Her mother was very strict, and drilled into her lessons on being the perfect lady. She ran away from her former home and has been making her living as a Courier for the past few years.
Motivation: Find a way to reverse the transformation of her sister; and she doesn't get along with people that don't share her tastes
Ideals: Artistic, Impeccable. Bonds: Has a crush, Job, Family. Occupation: Courier
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
