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Advanced [show]


Eberdeb Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His tied-back hair is black. His gray eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Courier and found it very stressful. After a long history of fighting, Eberdeb and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Courier

Voice: Whispers

Attributes [hide]

Eberdeb Fiddlefen, Male Gnome Adept 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Trey York, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He wears a colorful flower in his golden hair. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has drifted from career to career and currently works as a Adventurer.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and further expansion of business

Ideals: Artistic. Bonds: Attractive, Job, Slave, Immigrant. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Trey York, Male Human Commoner 11
Medium (5'11") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 71 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)5 (-3) 10 (+0)13 (+1)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1000 gp. Golden pearl (80 gp).


Social Check DCs


Roger Wharton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple brown robe with grey stripes complete with hood. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Roger was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was granted martial powers by his dying sister.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Religious. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Roger Wharton, Male Human Adept 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 75 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Black velvet mask with numerous citrines (120 gp). An abacus with copper, silver and gold markers (120 gp). Solid gold idol (200 gp). Carved bone or ivory statuette (30 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Alice Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She does not wear sleeves and tends to eschew shirts when she can avoid it. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She is a Lamia in disguise. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). By chance she met her sister recently and the two have been together since.

Motivation: She has passion for adventuring and risk.

Ideals: Justice, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Alice Kemmerer, Female Half-Elf Wizard 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 12 (+1)7 (-2)
Skills Arcana +4, Deception +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp. Obsidian (16 gp). Black pearl (800 gp). Star ruby (1300 gp).


Social Check DCs


Valafar Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His dark red hair is greasy and uncared for. His ears are large.

Personality: Valafar wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His mother raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Rich, Nature. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Valafar Cacophony, Male Tiefling Aristocrat 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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