Druuk Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries flails. His red hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Druuk wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy.
Ideals: Fighting, Disciplined, Extrovert. Flaws: Insane. Bonds: Rich. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 3000 sp.
Laucian Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears bulky blue painted plate armor. He wears his silver hair down. His eyes are brown and beady.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Laucian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 5 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 230 gp.
Don Chatham, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Don lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Marry his brother to traveling adventurers.
Ideals: Entrepeneur, Logical. Bonds: Job, Family. Occupation: Spice Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp. Citrine (80 gp).
Balimaar Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'6" eastern man, he typically wears yellow cloth garments or leather armor. His hair is black, silky, and of moderate length. His eyes, though not visible through his cowl, are green.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Balimaar was born on a far eastern forest where he grew up under the tutelage of his father, an expert Glassblower. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His religion dominates his actions.
Flaws: Selfish. Bonds: Attractive, Criminal record, Religious, Immigrant. Occupation: Glassblower
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp. 1 Minor magic item.
Halander Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He wears a wide-brimmed hat to hide his balding. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.
History: Born to a Beggar, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: To share knowledge with the world.
Ideals: Fighting, Disciplined, Logical. Flaws: Addict. Bonds: Poor. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Aquan, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
