Gunter Blythe, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a plains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and regain custody of his daughter
Ideals: Impeccable. Flaws: Depressed. Bonds: Nature, Job, Family. Occupation: Sculptor
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Sylvan, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.
Arava Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this southern woman wears a well pressed and immaculate suit (or dress). Her rusty crest is still thick. Her eyes are gold and catlike.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born several months after her mother was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Weaver. She has drifted from career to career and currently works as a Weaver.
Motivation: To be a Seamstress again.
Ideals: Athletic, Joker. Flaws: Forgetful. Bonds: Military, Job. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 73 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1800 gp. Bloodstone (60 gp). Rock crystal (60 gp). Deep blue spinel (1400 gp). Alexandrite (1400 gp). Eye agate (7 gp). Moonstone (60 gp). Rhodochrosite (7 gp). Deep blue spinel (1400 gp).
Serpent Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her brown fur is braided into rings. She has several tiny opal earrings on each ear.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She would rather hide behind her crafts than deal with other people.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants revenge against goblins.
Ideals: Artistic. Flaws: Shy, Ugly. Bonds: Rich, Enemies. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 40000 cp.
Huru Atterton, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear white pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her long black hair is drawn into a two foot long braid. She wears an eyepatch.
Personality: She likes to make people angry or surprised. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born several months after her mother was called into army service. Her mother had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Huru and her spouse have recently divorced.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Antagonistic. Bonds: Religious, Military, Rich. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Nuraval Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is brown, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4
Possessions: 2000 gp.
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