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Advanced [show]


Borun TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He inherited the family business which he has now maintained for 10 years.

Motivation: Expand his business; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Gifted, Artistic. Bonds: Rich, Attractive, Job. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Borun TellPenny, Male Halfling Commoner 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 13 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)8 (-1) 16 (+3)11 (+0)
Skills Deception +3, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Alexandrite (500 gp). Amber (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thea Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Sporting a brown mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.

Personality: Overbrimming with self-confidence, Thea isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Thea hails from a village terrorized by drow. A freak accident while working with her Sailor mother left her crippled. Days after completing her studies, news broke out that her hometown was attacked by drow. Thea was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Nothing but the best is good enough for her; and many drow want her driven away

Ideals: Impeccable, Joker. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Thea Littlefoot, Female Halfling Bard 12
Small (2'9") Halfling, True Neutral (CR 12)
Armor Class 12
Hit Points 68 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +0 / 3d10-4, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Canary diamond (8000 gp). Golden pearl (90 gp). 1 Minor magic item.


Social Check DCs


Flask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. He wears a Stetson hat to cover his moderate length white fur. He has a dull look in his hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal dancing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Artistic. Flaws: Terse, Mundane. Bonds: Poor. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Flask Plume, Male Tabaxi Monk 6
Medium (6'1") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Sapphire pendant on gold chain (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Moral, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his black robe and has his sickle always slung over his shoulder. He has done his best to style his blue hair to look like a famous performer. His red eyes lackadaisically let the world flow into them.

Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Fenriz grew up listening to his mother's many stories. His childhood dream was to be a Mason, but he was a colossal failure. He has never given up on his painting dream.

Motivation: He'd like to take his coworkers down a peg; and he wants to get laid

Ideals: Artistic. Bonds: Job, Adventurer, Has a crush. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Fenriz Moral, Male Tiefling Monk 5
Medium (6'2") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Odo Landon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Spy does. He has moderate length golden hair. He has hazel eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south to a Spy, Odo learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Spy for hire.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Job, Criminal record, Mentor. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Landon, Male Human Ranger 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 41 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)16 (+3) 8 (-1)11 (+0)
Skills History +7, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 gp. Rock crystal (70 gp). Rose (70 gp). Deep green spinel (120 gp). Malachite (14 gp). Coral (120 gp). Iolite (70 gp). Chrysoberyl (120 gp). 1 Minor magic item.


Social Check DCs

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