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NPC Generator

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Advanced [show]


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: This western man wears rags and sports a simple walking cane. His clothes are grease stained in places. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant green.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Bonds: Poor, Immigrant, Attractive, Adventurer, Nature, Religious. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Aelar Floshem, Male Elf Barbarian 2
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. 1 Superior lock.


Social Check DCs


Oloric Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He very much looks the part of a Fletcher. With a patchy white beard and wild white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Half-Elven compassion; and further expansion of business

Ideals: Entrepeneur. Flaws: Disease, Antagonistic, Racist. Bonds: Job. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Oloric Rakankrak, Male Dwarf Cleric 11
Medium (4'1") Dwarf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 106 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +5, Investigation +7
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 800 gp. Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp).


Social Check DCs


Traubon Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man prefers to wear brown pants and tee shirts. His clothes are grease stained in places. His silver hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: His father raised him in a mountain cabin. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and to share knowledge with the world

Ideals: Persistence, Logical. Bonds: Poor, Immigrant, Nature. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Traubon Strongheart, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Lone Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown fur is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She will rave to anyone who will listen. She cannot resist a sob story and will often dote over anyone who has one.

History: Her father raised her in a mountain cabin. Lone was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Nature, Religious. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Lone Mist, Female Tabaxi Wizard 5
Medium (5'7") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Investigation +4, Stealth +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 200 gp. Blue quartz (10 gp).


Social Check DCs


Sweet In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a brown and blue robe with the hood down. Her fur is beige and curly. Her eyes are blue and she is always smoking a pipe.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Sweet grew up listening to her mother's many stories. She worked as a nervous Adventurer and found it very stressful. She struck the Adventurer job and began her own company from there.

Motivation: Meet up once more with her childhood friend.

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Sweet In Woods, Female Tabaxi Fighter 2
Medium (4'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)18 (+4) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Undercommon, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 10000 cp. 1 Masterwork Musical instrument.


Social Check DCs

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