Tree Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His fur is short and orange. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in a small desert village. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Retire the richest man in the north; and to be a stylist again
Ideals: Athletic, Entrepeneur. Bonds: Rich, Criminal record, Nature, Job. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 51 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 9 (-1) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maynild Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. Her golden hair is heavily combed to the right. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has all her life been fascinated with dancing.
History: Maynild was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Fighting, Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 330 gp. Star rose quartz (60 gp). Onyx (60 gp).
Jacoba Barclay, Female Human [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of death around her neck, and a glaive on her belt. Her hair is long and chestnut with streaks of blonde, and is pulled back with small brown clips. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She snorts whenever she laughs or is feeling confident. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in the north. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Immigrant, Rich. Occupation: Banker
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 200 gp.
Althaea Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'7" southern woman, she wears a lot of dark rich colors, with gold accents. With wild red hair. She is baby faced.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She feeds upon the attention of others.
History: Gifted from a young age, Althaea studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Criminal record. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Undercommon, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Large well-done wool tapestry (100 gp).
Armara Flight, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 6'5" and wears a black shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her right hand appears badly burned and disfigured. She keeps her blue hair in a pixie cut. She wears an eyepatch.
Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Armara was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Terran, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 12000 sp. Red spinel (110 gp).
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