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Advanced [show]


Kerkad Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver crest is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Kerkad has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Disease. Bonds: Adventurer, Attractive, Enemies. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Kerkad Verthisathurgiesh, Male Dragonborn Aristocrat 11
Medium (6'7") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 30 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)9 (-1) 10 (+0)17 (+3)
Skills Medicine +4, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: Sardonyx (50 gp). Moss agate (5 gp). Red-brown spinel (40 gp). Black pearl (200 gp). White pearl (40 gp). Jet (40 gp). Deep blue spinel (200 gp).


Social Check DCs


Griselda Anderton, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. With wild golden hair. Her blue eyes are slightly larger than normal.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. She has drifted from career to career and currently works as a Engraver.

Motivation: To be a Shepherd again.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Job. Occupation: Engraver

Voice: German accent

Attributes [hide]

Griselda Anderton, Female Human Cleric 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 13 (+1)7 (-2)
Skills Animal Handling +3, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Warryn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Warryn wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his poetry dream.

Motivation: To prove his worth to the world; and an old rival family wants him found

Ideals: Disciplined, Artistic. Flaws: Ugly, Impulsive. Bonds: Adventurer, Family. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Warryn Tarkelby, Male Gnome Ranger 11
Small (3'4") Gnome, Chaotic Good (CR 11)
Armor Class 10
Hit Points 92 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 18 (+4)14 (+2) 16 (+3)11 (+0)
Skills Investigation +6, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 160 pp.


Social Check DCs


Ranala Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a large blue jacket, and is pretty ugly. She has a long black ponytail with little hanging trinkets. She has a tattooed face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Ranala Nackle, Female Gnome Ranger 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)17 (+3) 15 (+2)10 (+0)
Skills Acrobatics +1, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Infernal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Jane Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears many layers of old clothing at all times. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: From birth she was tutored by a cruel and relentless mentor. Jane was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jane decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Addict. Bonds: Poor, Job, Mentor, Criminal record. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Jane Garcia, Female Half-Elf Rogue 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 7 (-2)9 (-1) 12 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 10000 cp.


Social Check DCs

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