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NPC Generator

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Advanced [show]


Flask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her brown fur is thinning but still full. Her green eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Flask will drive conversation. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Flask hails from a village terrorized by gnolls. In her 13th year, her parents were killed by a gnolls raid, leaving Flask alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Antagonistic, Insane. Bonds: Rich, Enemies. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Flask On the Water, Female Tabaxi Monk 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 9 (-1)8 (-1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1500 gp. Eye agate (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Alston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His golden hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the west, certain he would find work there.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Racist, Insane. Bonds: Immigrant, Criminal record. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Kyle Alston, Male Human Adept 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. 1 Climber’s kit.


Social Check DCs


John Rylan, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with wide-brimmed hat. His golden hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Mercenary for hire.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

John Rylan, Male Human Paladin 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 6 (-2)11 (+0)
Skills Investigation +4, Medicine +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orianna Fright, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'10", this woman wears baggy green pantaloons and a blue scarf. Her wide-brimmed hat is riddled with cuts and holes. She has several tiny sapphire earrings on each ear.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born in the west to a Guard, Orianna learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Guard. She now owns her own business.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Ugly, Shy, Racist. Bonds: Rich, Job. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Orianna Fright, Female Tiefling Barbarian 6
Medium (5'10") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 17 (+3)17 (+3)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 50000 cp.


Social Check DCs


Qemuel Wish, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. He has styled his black hair well, parting it to the left. His half smiles and white eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Qemuel Wish, Male Tiefling Rogue 8
Medium (5'3") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 5 (-3)13 (+1)
Skills Animal Handling +0, History +5
Senses Passive Perception 7
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs

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