Gesrethe Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Animal Trainer. She has gold crest. Her face is covered beneath a completely black helmet.
Personality: She loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gesrethe was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and she is currently in port desperately looking for someone to get her out
Ideals: Opinionated, Joker, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Animal Trainer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1 Masterwork Thieves’ tools.
Percival Atherton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His long white hair is drawn into a two foot long braid. He is baby faced.
Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born at the edge of vast plains. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a deep hatred of goblins
Flaws: Antagonistic, PTSD. Bonds: Enemies, Nature. Occupation: Shipwright
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 20 gp.
Lidda Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'9" and prefers to wear flannel. Her right hand appears badly burned and disfigured. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady green eyes.
Personality: Overbrimming with self-confidence, Lidda isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She works hard and plays hard.
History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Performer
Voice: French accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Halfling, Orc, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 6000 cp.
Flask Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern woman has the majority of her body covered in plate. Her brown fur is kept up in a ponytail inside a feathered hat. She wears large thick round spectacles.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with a lost civilization.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic, Philantrophist, Gifted. Bonds: Adventurer. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 17)
Armor Class 10
Hit Points 174 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
Possessions: 1500 pp. Rose (60 gp). White pearl (90 gp). Malachite (6 gp). Eye agate (6 gp). Tourmaline (90 gp). Smoky quartz (60 gp). Obsidian (6 gp). Moonstone (60 gp). Alexandrite (500 gp). Alexandrite (500 gp). Chrysoprase (60 gp). Tiger eye turquoise (6 gp). Jet (90 gp). Zircon (60 gp). Alexandrite (500 gp). Tourmaline (90 gp). Rhodochrosite (6 gp). Silver pearl (90 gp). Iolite (60 gp). Deep blue spinel (500 gp). Black pearl (500 gp).
Silent Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His beige fur is slicked back into a classic pompadour. His eyes are yellow and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Silent reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Military. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 12000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
