Braak Harlan, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is wearing a long, white, dusty cloak. He has a hunchback. His hair is cut close to his head. His eyes are a pleasant green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Baker.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Optimist, Entrepeneur, Impeccable. Flaws: Ugly, Addict. Bonds: Job. Occupation: Baker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Kilvar Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. He has a small bristly mustache and wavy black hair. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Kilvar was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Military, Family. Occupation: Fletcher
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 320 gp.
Taklinn Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His feathered hat is riddled with cuts and holes. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the north, certain he would find work there.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Addict, Mundane. Bonds: Immigrant, Criminal record. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 20 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 13 (+1) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 120 gp.
Bolg Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear white tank tops with blue pants. His chestnut hair is greasy and uncared for. This brown eyed northerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and revenge
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 11)
Armor Class 9
Hit Points 73 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 17 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.
Bertram Axton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His hair is brown and curly. His eyes, though not visible through his cowl, are hazel.
Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.
History: He was born in the north, but his parents moved at a very young age to the west. Cursed with vampirism at a very young age, Bertram has worked very hard to control his curse. He left for the north, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Religious, Immigrant. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 70 gp. Carnelian (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!


