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NPC Generator

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Advanced [show]


Georgina Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt, she is not a threatening figure. Sporting a white mohawk this woman's hair draws a lot of attention. She wears large thick round spectacles.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a white middle class family as the only child. Georgina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Georgina decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is content; and she feels that her past leaves her morally obligated to help

Ideals: Passionate. Flaws: Impulsive, Mundane. Bonds: Criminal record, Rich. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Georgina Honeypot, Female Halfling Warrior 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)8 (-1) 8 (-1)8 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Star rose quartz (20 gp). Citrine (20 gp). Golden yellow topaz (1100 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hugh Kelsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars, and a wedding ring on his left hand. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Flaws: Antagonistic. Bonds: In love, Attractive, Family, Mentor. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Kelsey, Male Human Rogue 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 4 (-3)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp.


Social Check DCs


Borun Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized jet on his right hand. His red hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Borun Jamjar, Male Halfling Warlock 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 6000 cp. 3 Smokesticks.


Social Check DCs


Dynamic Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and pastel workpants. His shirt is red, and he wears a heavy pastel leather apron most of the time. His fur is greying and his face has many wrinkles. He has copper eyes and a pastel hat with a red feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Mayor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Impeccable, Justice. Bonds: Job, Nature, Enemies. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Dynamic Treat, Male Tabaxi Warlock 4
Medium (5'3") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: Moss agate (6 gp). Tiger eye turquoise (6 gp). Chrysoberyl (130 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs


Kristryd Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her hair is cut close to her head. Her green eyes are slightly larger than normal.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: She wants revenge against orcs; and she is greedy

Ideals: Passionate, Philantrophist. Bonds: Rich, Job, Enemies. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Kristryd Holderhek, Female Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 14 (+2)8 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 220 gp.


Social Check DCs

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