Uraim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has styled his blonde hair well, parting it to the left. His eyes are violet and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Uraim is combative with any and all who dare try his patience in the slightest.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.
Motivation: To unite with his sister; and many dire rats want him driven away
Ideals: Passionate, Justice. Bonds: Nature, Family, Enemies. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 20 (+5) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1000 cp. Coral (100 gp). Bloodstone (70 gp). Brown-green garnet (100 gp).
Bork Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His white hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a Seamstress, his father struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and his religion dominates his actions
Flaws: Insane, Mundane. Bonds: Religious, Poor, Nature. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 105 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Iolite (80 gp). Obsidian (14 gp). Banded agate (14 gp). Tiger eye turquoise (14 gp). 1 Medium magic item.
Kilvar Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a flapper bob. This hazel eyed southerner is not easily forgotten.
Personality: Kilvar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wishes to resurrect an old love
Ideals: Extrovert, Logical. Flaws: PTSD. Bonds: Rich, Criminal record, In love. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. 1 Silk rope.
Greethen Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. He wears a small hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them
History: Greethen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic, Shy. Bonds: Immigrant, Poor, Family. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 12)
Armor Class 12
Hit Points 89 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: Embroidered silk and velvet mantle with numerous moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriax Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He has done his best to style his brown hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Oriax was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He has money and likes to spend it; and a deep hatred of dire rats
Ideals: Disciplined. Flaws: Selfish. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. Pink pearl (110 gp). Red garnet (110 gp). Red spinel (110 gp). 1 Masterwork Light wooden shield.
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