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Advanced [show]


Roland Middleton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is greying along the sides and has receded to reveal a widow's peak. His fierce hazel eyes like to dwell on things.

Personality: Roland is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: Roland was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Merchant for hire.

Motivation: To be a Miller again.

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Roland Middleton, Male Human Warlock 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 140 gp. Zircon (20 gp). 4 Antitoxin.


Social Check DCs


Sapply Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of luck on his torso. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.

History: Sapply hails from a village terrorized by drow. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a deep hatred of drow

Ideals: Justice, Gifted. Flaws: Greedy. Bonds: Enemies, Adventurer. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Sapply Horcusporcus, Male Gnome Commoner 8
Small (3'5") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 14 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. Chrysoberyl (130 gp). Blue star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His red hair and beard is wavy and long. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He is greedy; and regain custody of his daughter

Flaws: Ugly, Emotional, Mundane. Bonds: Rich, Family, Religious. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Delebean Shadowcloak, Male Gnome Fighter 7
Small (3'5") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears tattered old clothes. Beneath her clothing is a huge mess of scar tissue. She has styled her red hair well, parting it to the right. Her hazel eyes peer out from beneath her broad white hat.

Personality: She is irascible and easily irritated. She invites people to come help in her community garden.

History: She got into the Healer business at a young age. She was taken as a slave by a traveling circus and forced to perform She became a Healer soon after.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Slave, Job. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nora TellPenny, Female Halfling Expert 9
Small (2'10") Halfling, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 75 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)13 (+1) 16 (+3)11 (+0)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1

Possessions: Malachite (12 gp). Onyx (40 gp). Carnelian (40 gp). Black opal (1100 gp). Violet garnet (1300 gp). Hematite (12 gp).


Social Check DCs


Helgret Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is cut short. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born at the edge of vast desert. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Nature. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Helgret Dankil, Female Dwarf Aristocrat 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 64 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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