Gerard Watson, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey shirt with thin green vertical stripes and brown pants. His brown hair is heavily combed to the left. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Verin Caution, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a top hat to hide her balding. This red eyed easterner is not easily forgotten.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is frequently practicing swordplay.
History: She was born to loving parents in a slum to the east. Through the years after Verin was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Verin's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Military, Poor. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Nemeia Mute, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears dark leathers with embroidery. She keeps her white hair in a flapper bob. She has several tiny aquamarine earrings on each ear.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in the west to a Performer, Nemeia learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Performer soon after.
Motivation: Wishes to resurrect an old love.
Ideals: Impeccable, Optimist. Bonds: Rich, In love, Job. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'11") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Horhog Crawford, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. He wears his silver hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Horhog's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.
History: Gifted from a young age, Horhog studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Professionalism, Gifted. Flaws: Ugly. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Brass mug with jade inlays (100 gp). 1 Half-Plate.
Dworic Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his white hair down. He has gleaming, smiling gray eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Sailor, who enjoyed hunting, Dworic was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Dworic never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He's repulsed by the PC; and expand his business
Flaws: Antagonistic. Bonds: Rich, Job, Nature, In love. Occupation: Mortician
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 120 gp. 1 Hourglass.
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Their contribution stands as a beacon of hope for all adventurers!
