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Advanced [show]


Drogo Dalton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His hair is cut close to his head. His amber eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a wizard, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Dalton, Male Human Adept 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Persuasion +5, Religion +6
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 230 pp. Black velvet mask with numerous citrines (170 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long brown beard, and similarly colored long hair. He has gray eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: He was born in a small desert village. He has had some formal dancing training, and achieved minor success. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Darrow Whispermouse, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 220 gp.


Social Check DCs


Tricking On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head. She is muscular with a powerful set of arms. She wears her brown fur up. She has a dull look in her amber eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is harsh and unforgiving.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Tricking was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Tricking's mother didn't care for her much, and the feeling was mutual. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has passion for adventuring and risk; and she's repulsed by the pc

Ideals: Justice. Flaws: Insomniac, Antagonistic, Disease. Bonds: Adventurer. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Tricking On the Mountaintop, Female Tabaxi Adept 17
Medium (5'10") Tabaxi, True Neutral (CR 17)
Armor Class 13
Hit Points 76 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)18 (+4) 10 (+0)14 (+2)
Skills Acrobatics +9, Performance +8
Senses Passive Perception 10
Languages Common, Goblin, Giant, Abyssal, Terran
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143

Possessions: 5000 gp. A roughly beaten golden orb (180 gp). Silver comb with moonstones (100 gp). Gold music box (1000 gp). Solid gold idol (600 gp). Brass mug with jade inlays (300 gp). Gold music box (1000 gp). Old masterpiece painting (1600 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Yvonne Chester, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. She has moderate length black hair. Her hazel eyes are slightly larger than normal.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with finding treasure.

History: Born in a small village she learned the ways of the warrior from her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Yvonne Chester, Female Human Wizard 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp.


Social Check DCs


Vonbin Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a hunchback. His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Vonbin Balderk, Male Dwarf Cleric 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 18 (+4)13 (+1) 6 (-2)7 (-2)
Skills Animal Handling +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Half-Plate.


Social Check DCs

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