Vanchu Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears an entirely black suit with tan socks and a vest with buckled shoes. Her long red hair reaches down to her waist. Her brown eyes are slightly larger than normal.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to fit into much smaller and tighter spaces than normal.
History: She got into the Animal Trainer business at a young age. She moved from fad to fad and when she turned 15 she discovered music. She now owns her own business.
Motivation: An old rival family wants her found; and she'd like to take her coworkers down a peg
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 61 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 700 gp. 1 Minor magic item.
Forcas Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His white hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army
Flaws: Emotional, Impulsive. Bonds: Attractive, Military, Criminal record. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 15)
Armor Class 10
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 700 pp. Large well-done wool tapestry (600 gp). Jeweled electrum ring (4000 gp). A small bag of saffron. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled gold crown (4000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (600 gp). A small bag of saffron. (30 gp). An abacus with copper, silver and gold markers (180 gp). Old masterpiece painting (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp).
Trym Clifford, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a fancy brown suit and is in decent physical shape. His black hair is heavily combed to the left. His eyes are green.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Ideals: Joker, Philantrophist. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Engraver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee.
Tethren Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear green clothing when he does not wear armor. His hair, while still mostly chestnut, has prominent grey streaks. His red eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Tethren was born in the south. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Persistence. Flaws: Insane. Bonds: Criminal record, Enemies. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 14)
Armor Class 12
Hit Points 46 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7
Possessions: 1000 gp. Hematite (8 gp). Obsidian (8 gp). Aquamarine (1600 gp). Fiery yellow corundum (900 gp). Azurite (8 gp). Hematite (8 gp). Chrysoberyl (40 gp). Red garnet (40 gp). Bloodstone (70 gp). Amethyst (40 gp). Hematite (8 gp). Sard (70 gp). Onyx (70 gp). Moonstone (70 gp). 1 Medium magic item.
Emeny Estevan, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is wavy and long. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She has money and likes to spend it; and to get a good night's sleep
Flaws: Insomniac. Bonds: Rich, Adventurer, Religious, Guardian. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item.
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