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Advanced [show]


Kyle Hackney, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and is wearing colorful clothing, dressed as a Architect. With bright blonde hair and a scraggly beard. He wears large thick round spectacles.

Personality: Kyle wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He got into the Architect business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Architect and was forced into it by his family.

Ideals: Disciplined. Bonds: Family, Job, Nature. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Kyle Hackney, Male Human Paladin 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp.


Social Check DCs


Quick Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting brown shirt and pants. His lavender fur is long and unkept. He has blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Quick hails from a village terrorized by orcs. His childhood dream was to be a Gardener, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Gardener again; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Quick Thundercloud, Male Tabaxi Druid 6
Medium (6'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Athletics +2, Insight +6
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 900 gp. Moss agate (6 gp). Rose (20 gp). White pearl (150 gp). 3 Acid flasks.


Social Check DCs


Sarah Moreno, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears bulky grey painted plate armor. She has a long silver ponytail with little hanging trinkets. Her eyes are brown.

Personality: She is a Mason first and foremost. She believes firmly that knowledge should be universal. As long as the job gets done she does not care how it got done.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mason. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and to be a ploughman again

Ideals: Athletic, Professionalism. Bonds: Job, Religious, Slave. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Sarah Moreno, Female Human Wizard 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Boddynock Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a blue poncho over his likewise colored trousers and shirt. His silver hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Boddynock hails from a village terrorized by drow. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: To end his boredom; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Enemies, Criminal record. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Boddynock Cobblelob, Male Gnome Monk 12
Small (3'2") Gnome, Lawful Evil (CR 12)
Armor Class 15
Hit Points 74 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Arcana +7, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Halfling, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item.


Social Check DCs


Ellyjoybell Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears tattered old clothes, marred by teas. She has slicked back black hair. Her eyes, though not visible through her cowl, are blue.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She can't help but pocket interesting objects she comes across

History: She is the product a well kept family trust fund and as such has never really known need. Her divine abilities were realized during a raid on her village. She became a Priest soon after.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Rich. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Ellyjoybell Nucklestamp, Female Gnome Commoner 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 8 Acid flasks. 3 Alchemist’s fire.


Social Check DCs

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