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Advanced [show]


Rieta Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her chestnut hair is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Rieta has worked very hard to control her curse. She inherited the family business which she has now maintained for 10 years.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rieta Ideal, Female Tiefling Barbarian 2
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 8 (-1)14 (+2)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Duvamil Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her white hair up. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Duvamil was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Duvamil's father didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Duvamil Fabblestabble, Female Gnome Warrior 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)16 (+3) 10 (+0)11 (+0)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Auran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 8000 cp. 1 Small steel mirror.


Social Check DCs


Ombul Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is dressed in earthy colors with a white and red handkerchief worn on his right side. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length auburn hair. His eyes are gray and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered north to less war torn lands. He has worked as a Carter like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Fighting. Flaws: Ugly, PTSD. Bonds: Nature, Job. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Ombul Sunmeadow, Male Halfling Warrior 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Sumnes Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow cloak and cross-gartered violet stockings. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a pair of adventurers, Sumnes grew up listening to her mother's many stories. She found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She got away from her former life and has fallen to alcoholism.

Motivation: She'd like to take her coworkers down a peg; and she is compelled to act according to her religious beliefs

Ideals: Joker. Flaws: Addict. Bonds: Religious, Adventurer, Job. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Sumnes Plemens, Female Half-Elf Warrior 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Athletics +1, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Kithri Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears many layers of old clothing at all times. Her long white hair is drawn into a two foot long braid. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is fixated on the number 13. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Kithri grew up listening to her father's many stories. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Kithri Jamjar, Female Halfling Warlock 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)16 (+3) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee -2 / 1d6-4, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 400 sp.


Social Check DCs

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