Ahrim Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black coat over a grey low-cut shirt, and a top hat upon his head. His top hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Ahrim was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 16 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. Obsidian (4 gp). Blue quartz (4 gp).
Brakka Woods, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a white armored body suit, with a simple black line shooting up and back down and is in decent physical shape. She sports a flattop hair cut. Her eyes are a pleasant blue.
Personality: Brakka is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has passion for adventuring and risk
Ideals: Extrovert, Artistic. Flaws: Secretive. Bonds: Immigrant. Occupation: Apothecary
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 28000 cp.
Rathkran Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white crest. He wears a black collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a hunchback. His crest is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.
History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and doesn't want to be a cartwright and was forced into it by his family
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Immigrant, Job. Occupation: Cartwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 15 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 220 pp. Chrysoberyl (110 gp). Red-brown spinel (110 gp). Zircon (40 gp). Coral (110 gp). Red-brown spinel (110 gp).
Dee Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her chestnut hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is frequently practicing swordplay.
History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Flaws: Insane, Shy, Mundane. Bonds: Poor, Military. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 21 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
Possessions: 12000 cp.
Nordak Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Shipwright. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Ideals: Passionate, Gifted. Bonds: Job, In love, Military. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1000 cp. 1 Half-Plate.
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