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NPC Generator

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Advanced [show]


Menny Turen, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" southern woman, she prefers to wear tan clothing when she does not wear armor. Her black hair is long and unkept. Her amber eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. The war was a terrible time for her, and Menny does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to loving parents in a slum to the south. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Menny took refuge in the old dungeon and found the beat up dagger and armor she uses now. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle.

Flaws: Ugly, Disease, Depressed. Bonds: Military, Poor, Nature. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Menny Turen, Female Gnome Druid 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 70 pp.


Social Check DCs


Donella Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely blue suit with brown socks and a vest with buckled shoes. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears a mask on her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is lazy and tries to find solutions quickly.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to her current location. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Revenge; and a deep hatred of illithids

Flaws: Disease, Lazy, Mundane. Bonds: Immigrant, Enemies. Occupation: Bounty Hunter

Voice: Sleepy voice

Attributes [hide]

Donella Reese, Female Gnome Fighter 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. White pearl (60 gp). Azurite (13 gp). Silver pearl (60 gp). 1 Everburning torch. 4 Acid flasks. 1 Tanglefoot bags.


Social Check DCs


Rose Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She wears tattered old clothes. She has a very tight haircut. Her eyes are hazel and catlike.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Sold as a small child to a brothel owner, Rose was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Rose Shadowquick, Female Halfling Ranger 5
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Full Plate.


Social Check DCs


Ahlyssa Bristol, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown collared shirt and pastel skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are hazel.

Personality: She dislikes all the random violence that takes place in the north. The war was a terrible time for her, and Ahlyssa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Junk Dealer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle.

Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Ahlyssa Bristol, Female Human Rogue 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp. Rose (80 gp).


Social Check DCs


Gomory Vice, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is slicked back into a classic pompadour. Her white eyes have a joyful gleam in them most of the time.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Gomory took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Miller, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Athletic, Gifted. Flaws: Disease, Fearful. Bonds: Job. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Gomory Vice, Female Tiefling Aristocrat 12
Medium (5'9") Tiefling, Lawful Evil (CR 12)
Armor Class 10
Hit Points 88 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 10 (+0)15 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 2000 gp. Azurite (13 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Freshwater pearl (13 gp). Star ruby (1100 gp). White opal (1100 gp). Obsidian (13 gp).


Social Check DCs

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