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Advanced [show]


Oppleby Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting blue shirt and pants. He wears a Stetson hat to cover his moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born several months after his father was called into army service. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Attractive, Military. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Oppleby Pilwicken, Male Gnome Rogue 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 18 (+4)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Gerald Ashton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has wavy silver hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Military, Adventurer. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Gerald Ashton, Male Human Warlock 10
Medium (6'5") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 4 (-3)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 7
Languages Common, Celestial, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 1200 gp. Obsidian (16 gp). Brown-green garnet (60 gp). Red spinel (60 gp).


Social Check DCs


Nykkan Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of magic around his neck, and a crossbow on his belt. His long bronze crest is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a slaver, Nykkan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Philantrophist. Flaws: Emotional, Depressed. Bonds: Mentor. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nykkan Esstyrlynn, Male Dragonborn Paladin 11
Medium (6'6") Dragonborn, Lawful Good (CR 11)
Armor Class 12
Hit Points 65 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1600 gp. Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quillathe Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. She wears her silver hair down. Her green eyes dart from person to person.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born the only child of a wealthy merchant. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Quillathe Ilphelkiir, Female Half-Elf Sorcerer 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 800 gp.


Social Check DCs


Habor Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Habor grew up listening to his father's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is searching for what he claims is his rightful reward.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Attractive, Family, Adventurer. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Habor Pain, Male Tiefling Adept 5
Medium (5'1") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 400 gp. Malachite (9 gp). Golden pearl (100 gp). Violet garnet (1500 gp). Hematite (9 gp). 1 Breastplate. 1 Full Plate. 1 Half-Plate.


Social Check DCs

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