Yvonne Lindsey, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears grey painted combat armor at almost all times. She is an epitome of beauty. She has silver hair. Her hazel eyes dart from person to person.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Yvonne was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Performer. She then took over the family business and is one of the better Performer for hire.
Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice. Bonds: Attractive, Job, Criminal record. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
Fallthra Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair is greasy and uncared for. She has several tiny amethyst earrings on each ear.
Personality: She is witty, but her monotone delivery comes off as unnerving She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her first spouse was a Architect, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: She is greedy; and her religion dominates her actions
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family, Religious. Occupation: Sculptor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 7
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.
Andraste Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a blue and green handkerchief worn on her right side, and sports empty pouches on her belt. Her red hair is thinning but still full. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She cannot resist a sob story and will often dote over anyone who has one.
History: Andraste was born the youngest of three triplets. Andraste liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Several ex partners dislike her way of doing things and want revenge; and an old rival family wants her found
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Family, Nature, Enemies. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 116 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 18
Languages Common, Elven, Terran
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 2000 gp. Rhodochrosite (6 gp). Chrysoberyl (60 gp). Obsidian (6 gp). Alexandrite (1600 gp). Tiger eye turquoise (6 gp). Tourmaline (60 gp). Aquamarine (1600 gp). Rhodochrosite (6 gp). Hematite (6 gp). Deep blue spinel (1600 gp). Citrine (80 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Bristol, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her whole body is exceptionally muscular. Her long white hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.
Personality: A skeptical and narcissistic woman, Oriel's first love is herself. Her second love is also herself. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Sold as a small child to a necromancer, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Wishes to resurrect an old love.
Ideals: Impeccable. Bonds: Rich, Immigrant, In love, Mentor. Occupation: Herbalist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp.
Manea Guile, Female Tiefling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. She is bristling with hidden weapons, mostly lances and warhammers. Her long purple hair is drawn into a two foot long braid. Her face is scarred and worn.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manea took refuge in the old dungeon and found the beat up lance and armor she uses now. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Money/treasure; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Criminal record, Nature. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 10)
Armor Class 8
Hit Points 37 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 7 (-2) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Auran
Attacks Melee +2 / 3d6-2, Ranged +2 / 3d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 190 pp. Old masterpiece painting (700 gp).
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