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Advanced [show]


Anne Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a white collared shirt and brown skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. She has a long red ponytail with little hanging trinkets. Her brown eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Anne hails from a village terrorized by brigands. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has built up a small fortune and can afford her own way.

Motivation: Marry her sister to traveling adventurers; and she feels threatened by others

Ideals: Justice. Flaws: Fearful. Bonds: Enemies, Family, Rich. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Anne Goodearth, Female Halfling Wizard 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Flask In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is generally well dressed albeit a few years behind the times. She keeps her long orange fur kept up in a rat tail. She wears a mask on her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in a small forest village. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To prove her worth to the world.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Flask In Woods, Female Tabaxi Cleric 5
Medium (4'10") Tabaxi, True Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)16 (+3) 15 (+2)6 (-2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 500 gp.


Social Check DCs


Joan Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her skin is fair and her fingers are delicate and long. Her chestnut hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has all her life been fascinated with writing.

History: Joan was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Joan Sylvaranth, Female Half-Elf Paladin 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Orc, Auran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Breastplate.


Social Check DCs


Eridred Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is well dressed, constantly wearing a grey suit, brown shirt, and grey tie. Her golden hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She comes from a rich eastern family. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She inherited the family business which she has now maintained for 15 years.

Motivation: To be a Navigator again; and she is unsatisfied with her job

Ideals: Gifted. Bonds: Attractive, Job, Rich. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Eridred Goldfinder, Female Dwarf Adept 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp. 5 Acid flasks.


Social Check DCs


Tricking Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports pastel clothing, slightly heavier than average wear. His beige fur is still thick. His eyes, though not visible through his cowl, are amber.

Personality: Calm and collected, he is a well trained Fletcher. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Gifted, Athletic. Bonds: Job, Nature. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Tricking Of Dragons, Male Tabaxi Cleric 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 15 (+2)19 (+4)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 120 gp.


Social Check DCs

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