Damien Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a red tunic with blue highlights, and long black pants that bunch up around his shoes. His hair is short and black. His gray eyes dart from person to person.
Personality: Damien is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Born to a pair of adventurers, Damien grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 13 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Athletic, Fighting. Flaws: Depressed, Racist. Bonds: Adventurer, Job. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp.
Bernard Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears yellow trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He keeps his red hair in a pixie cut. His eyes are green.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the west his family was never financially stable. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He inherited the family business which he has now maintained for 3 years.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and to be a detective again
Flaws: Fearful. Bonds: Immigrant, Job, Poor, Enemies. Occupation: Baker
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 6 (-2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 600 gp.
Great Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear pastel pants and tee shirts. She wears a colorful flower in her brown fur. This blue eyed easterner is not easily forgotten.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: The child of a Blacksmith, who enjoyed hunting, Great was taken on many hunting expeditions. She found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Nature, Adventurer. Occupation: Spy
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 280 gp.
Lezre Soames, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears light armors faded through time and improper care. Her chestnut hair is thinning but still full. She wears large thick round spectacles.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a logical person and will generally grow upset if things defy logic and science.
History: She comes from a rich eastern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She left for the east, certain she would find work there.
Motivation: She is greedy.
Ideals: Persistence, Logical. Bonds: Immigrant, Rich. Occupation: Bather
Voice: Whispers
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 20000 cp. Red-brown spinel (90 gp).
Therlin Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman usually wears her grey robe and has her dagger always slung over her shoulder. She has moderate length white hair. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She dislikes all the random violence that takes place in the west. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised in a desert tribe. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Pacifist, Athletic. Bonds: Attractive, Rich, Nature. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 170 gp. 4 Thunderstones.
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