Zanna Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and is renowned for her bright tan dresses and hats. Her skin is also unnaturally pale. With bright chestnut hair. Her violet eyes peer out from beneath her Stetson tan hat.
Personality: Aggressive, abrasive, and angry, Zanna embodies much of what other species detest in the Gnomes. Zanna is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Zanna lived on a farm with her father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Zanna has worked very hard to control her curse. She then took over the family business and is one of the better Map Maker for hire.
Motivation: Expand her business.
Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Job. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 300 gp. 1 Minor magic item.
Eberk Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey vest and prefers violet and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his red hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Military. Occupation: Baker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Giant, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 170 gp.
Greeba Darby, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tight fitting white shirt and pants. Her black hair is wavy and long. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She snorts whenever she laughs or is feeling confident. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A powerful wizard made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She has drifted from career to career and currently works as a Detective.
Motivation: Further expansion of business.
Bonds: Immigrant, Slave, Mentor, Job. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 4 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 100 pp. Violet garnet (200 gp). Blue star sapphire (1500 gp). Aquamarine (200 gp). Amber (150 gp). Red spinel (150 gp).
Kansif Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white vest and prefers blue and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down, and she perpetually has her dagger ready. Her deerstalker hat is riddled with cuts and holes. Her hazel eyes dart from person to person.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is harsh and unforgiving.
History: From birth she was tutored by a cruel and relentless mentor. Through the years after Kansif was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Kansif's mother didn't care for her much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kansif fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Fighting, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Tanner
Voice: French accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Pink pearl (50 gp). 1 Masterwork Common Melee.
Maynild Brent, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair, while still mostly brown, has prominent grey streaks. Her blue eyes are passionate and lively.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Maynild lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Maynild was left her father's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Carter for the past few years.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of her sister
Flaws: Ugly, Antagonistic. Bonds: Family, Military, Job. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
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