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NPC Generator

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Advanced [show]


Korinn Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her falchion. Her scarlet crest is knotted and matted. Her red eyes dart from person to person to random spaces in the air.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a font of random trivia from the lore and stories she has discovered

History: Korinn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she's attracted to the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Korinn Linxakasendalor, Female Dragonborn Monk 5
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 11 (+0)9 (-1)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 10
Languages
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Leshanna Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears rags and sports a simple walking cane. She keeps her black hair in a pixie cut. Her hazel eyes dart from person to person.

Personality: Always inclined to offer people food she seems plenty friendly. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the east to a Navigator, Leshanna learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: She desires power and/or immortality; and obtaining odd cultural human artifacts is her passion

Ideals: Philantrophist, Optimist. Flaws: Shy. Bonds: Poor, Job, Adventurer. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Leshanna Holland, Female Half-Elf Rogue 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Pink pearl (150 gp).


Social Check DCs


Althaea Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a blue shirt with thin green vertical stripes and yellow pants and is in decent physical shape. She wears a colorful flower in her red hair. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She can speak with the recently deceased. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Althaea took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants her loneliness to end; and she wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, Military. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Althaea Iranapha, Female Elf Druid 8
Medium (5'0") Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 600 gp. Aquamarine (1500 gp). Banded agate (4 gp). Chalcedony (40 gp). Rock crystal (40 gp). Blue quartz (4 gp). Tourmaline (110 gp).


Social Check DCs


Trail Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She likes to wear ponchos typically of a light pastel in addition to tight pants. Her white fur, when down, is lengthy. Her eyes are a pleasant green.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trail took refuge in the ruined castle and found the beat up glaive and armor she uses now. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and she wants revenge against drow

Ideals: Optimist. Bonds: Attractive, Slave, Nature, Job, Enemies. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Trail Wing, Female Tabaxi Barbarian 16
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 143 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Insight +6, Performance +7
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 11000 gp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Solid gold idol (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A silver and pearl hairclip (70 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (1000 gp). Sapphire pendant on gold chain (2400 gp). A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Medium magic item.


Social Check DCs


Art Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He keeps his black fur in a flapper bob. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of northern immigrants he idolized his father. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Flaws: Fearful. Bonds: Attractive, Military, Immigrant, Job. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Art Of Wine, Male Tabaxi Expert 12
Medium (6'10") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 12 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)6 (-2) 15 (+2)9 (-1)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6

Possessions: 100 pp. Golden yellow topaz (1000 gp). Tiger eye turquoise (13 gp). Pink pearl (150 gp). Coral (150 gp). Blue quartz (13 gp). Chrysoprase (30 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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