Tenena Offund, Female Gnome [Permalink]
Personal [hide]
Description: A 3'4" southern woman, she wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports chestnut long hair. She is baby faced.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not believe in violence as a means to an end. She is a dedicated Cook but believes her peers are too gung-ho.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal poetry training, and achieved minor success. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their daughter. She worked as a Cook, and she later adopted a second daughter.
Motivation: She is greedy; and regain custody of her daughter
Ideals: Pacifist, Gifted, Artistic. Bonds: Rich, Family. Occupation: Cook
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Bethrynna Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a simple blue robe with green stripes complete with hood. With bright auburn hair. She wears a mask on her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bethrynna is combative with any and all who dare try her patience in the slightest.
History: She got into the Cook business at a young age. Her first spouse was a Roofer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.
Motivation: She is content; and to find somewhere to settle down
Ideals: Gifted, Justice. Flaws: Mundane. Bonds: Job, Family. Occupation: Cook
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Chrysoprase (60 gp). White pearl (40 gp). 1 Minor magic item.
Dagnal Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'1" southern woman, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her brown hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.
History: She was raised in a white middle class family as the only child. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She seems to be bored by most things.
Ideals: Persistence, Gifted. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Half-Plate.
Willow Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her tied-back hair is chestnut. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also has developed a complete distrust of the Barkeep profession.
History: The child of a Barkeep, who enjoyed hunting, Willow was taken on many hunting expeditions. She moved out east to avoid the crime she committed. She tends to her Banker job now, and dutifully fulfills any obligations she has.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to be a barkeep again
Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Dynamic Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries a battered kukri and tarnished scythe as well. Her beige fur is still thick. Her eyes are hazel.
Personality: Prone to second guessing herself, she comes off as nervous. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a plains tribe. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Human artifacts is her passion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Stylist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 120 gp.
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